![]() ![]() These new drones have a few differences compared to the Redeploy Balloons: notably, they can relocate to a safe area after a short period if they are within the circle collapse. While ascending, Operators can rotate around the cable to best position themselves for launch, and they can hip-fire weapons and detach at any point. After ascending to where the drone is hovering in the sky, an Operator will be launched in the direction they are facing, allowing them to parachute down safely to a distant location. To use a Redeploy Drone, simply hook a cable up to the drone via interaction. Redeploy Drones, the high-tech successor to the Redeploy Balloons you first used on Caldera, are the high-risk, high-reward way to reposition around Ashika Island, to be deployed during Season 02. New Feature: Restore Honor (Launch, Resurgence) The last squad standing wins no matter how many redeploys they needed to stay in the match, so be prepared for a relentless battle. This countdown grows longer with each circle collapse until the final few circles - where all redeploys, save for those bought through a Buy Station - are disabled. This countdown can be shortened by your squadmates if they perform specific in-game actions such as eliminating enemies, which incentivizes aggressive play. When this countdown hits zero, they will redeploy to the DZ. In this mode, if a squad member is eliminated while one or more squad members are still alive, a countdown will appear beside their name. This only works when the camera is fully zoomed in.Ashika Island is the perfect size for Resurgence, a frenetic game mode returning from the original Call of Duty®: Warzone™.Īvailable for all squad sizes – Solos, Duos, Trios, and Quads – within regular Playlist updates throughout the season, Resurgence allows for multiple respawns as long as one squad member is still standing. ![]() Press A + B and to zoom out the view by about 25%. It can be used as a quick way to return to the bunker. Then, press P to resume the game at the pause screen. Press P immediately as ramp begins to rise with the vehicle. ![]() Three light blue shadows of the selected vehicle will appear.Įnter the password ZZZZ to remove access from all previously completed levels.Įnter the password WOLF to allow access to all levels.Įnter the password TITL to play the opening sequence. Press C to display the fuel/ammunition screen. Choose a vehicle from the vehicle select screen. This code must be done separately for each vehicle and must be repeated if a new map is started. A "double" vehicle select sound will confirm the code. ![]() While the "Do Not Exit" icon is highlighted and all the buttons except C are pressed, press Down + A. Hold RS + LS + B + C, then press X to bring up the exit menu. This code works in one and two player modes and must be done separately for each vehicle. The following things may be done under debug mode: play and change pitch of all sounds display frame rate based on CPU activity and force the flag to appear in the first building that is destroyed. But be carefull: You are not invulnerable.Įnter the password WOLF, then press RS + LS + P during game play. If you do this you will be back at your bunker before the petrol is out. Here a useable possibility to avoid a lack of petrol: use the keys and to fly on the side. Keep pressing Up on the directional pad until you reach the Password entry screen. Start a new game and go to the map-selection screen. Do this for each craft you wish to make invincible At this screen, continue to hold the four buttons and push Down on the directional pad. Continue to hold all four buttons and press the Stop button. While holding L and R, press and hold Buttons B and C. Start a game and go to the attack-craft select screen. A debug menu will appear that enables you to have the flag in the first building and to play sounds from the game. Then, anytime during gameplay, hold down Buttons L and R and pause the game. ![]()
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